
- #HOW TO IMITATE ABSYNTH VST SURROUND FEATURE FULL#
- #HOW TO IMITATE ABSYNTH VST SURROUND FEATURE SOFTWARE#
It was great to finally hear how you do things. Jory Prum, we’ve been friends for so long, but we’ve never actually worked on a project together. Thanks for all of your help and encouragement. Nick Peck, I don’t know how it’s humanly possible to stay on top of everything you do. Mark, you are a composing machine and I’m so thankful for your time and information. Thanks so much for taking the time.ĪCKNOWLEDGMENTS Thanks to Mark Griskey. I know you had unbelievable obstacles when you answered my questions. Julian Kwasneski, I’ve never met someone who works as hard as you.

Thanks for lunch, too! Peter McConnell, your expertise and incredible insight really helped make the composer section of this book. Your enthusiasm and artistry are legendary and I was so blessed to have some of that light spill over into the book. Next, I’d really like to thank Ben Burtt. The book wouldn’t have been the same without you.
#HOW TO IMITATE ABSYNTH VST SURROUND FEATURE FULL#
You were always so helpful and full of useful information.

This book also would have been completely impossible without the people I interviewed: The very first interviewee I’d sincerely like to thank is J. Thank you for thinking that I was up to the challenge. Without you this would have never been possible. You knew what hat to wear in every situation and I really thank you for it. God is definitely first on my list, but a close second is Orren Merton for being the “whip the shoulder” and the encouragement. Thanks for your support and for staying on top of me to get it done!Īcknowledgments So many people assisted me in making this book that it’s difficult to know where to begin thanking everyone. I’d like to dedicate this book to my mom, Suzanne. Hiquet Associate Director of Marketing: Sarah O’Donnell Manager of Editorial Services: Heather Talbot Marketing Manager: Heather Hurley Acquisitions Editor: Orren Merton Senior Editor: Mark Garvey Marketing Coordinator: Adena Flitt Project Editor: Tonya Cupp Technical Reviewer: Casey Kim PTR Editorial Services Coordinator: Erin Johnson Copy Editor: Kim Benbow Interior Layout Tech: Digital Publishing Solutions Cover Designer and Illustrator: Mike Tanamachi Indexer: Sharon Hilgenberg Publisher and General Manager, Thomson Course Technology PTR: Stacy L. Thomson Course Technology PTR, a division of Thomson Learning Inc. Training manuals, CD-ROMs, and portions of this book are also available individually or can be tailored for specific needs. Educational facilities, companies, and organizations interested in multiple copies or licensing of this book should contact the Publisher for quantity discount information. Some facts may have changed since this book went to press. Readers should be particularly aware of the fact that the Internet is an ever-changing entity. However, because of the possibility of human or mechanical error by our sources, Thomson Course Technology PTR, or others, the Publisher does not guarantee the accuracy, adequacy, or completeness of any information and is not responsible for any errors or omissions or the results obtained from use of such information. Information contained in this book has been obtained by Thomson Course Technology PTR from sources believed to be reliable. Thomson Course Technology PTR and the author have attempted throughout this book to distinguish proprietary trademarks from descriptive terms by following the capitalization style used by the manufacturer.
#HOW TO IMITATE ABSYNTH VST SURROUND FEATURE SOFTWARE#
Please contact the appropriate software manufacturer’s technical support line or Web site for assistance. Important: Thomson Course Technology PTR cannot provide software support. Cover images from the RTS game Trash by Inhuman Games (All other trademarks are the property of their respective owners.

The Thomson Course Technology PTR logo and related trade dress are trademarks of Thomson Course Technology, a division of Thomson Learning Inc., and may not be used without written permission. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval system without written permission from Thomson Course Technology PTR, except for the inclusion of brief quotations in a review. © 2007 Thomson Course Technology, a division of Thomson Learning Inc. Creating Music and Sound for Games Q Q Q G.W.
